CSCE 612 VLSI System Design

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  • 1.Chapter 1 Computer Abstractions and Technology
  • 2.What is Computer Architecture? The design of computer systems Goal: improve “performance”: Run programs faster Execution time: e.g. less waiting time, more simultaneous tasks Throughput: e.g. higher framerate, faster downloads Use less power, last longer on battery power Generate less or more uniformally-distributed heat Handle more secure encryption standards Software defined networking at higher line speeds More scalable Less expensive Chapter 1 — Computer Abstractions and Technology — 2
  • 3.Computer Architecture Instruction Set Architecture (“architecture”) The native programming language of a processor Assembly language Machine language Openly published to users, licensed for chip makers Microarchitecture The internal organization of a processor Executes programs Trade secret CSCE 212 3
  • 4.Chapter 1 — Computer Abstractions and Technology — 4 Levels of Program Code High-level language Level of abstraction closer to problem domain Provides for productivity and portability Assembly language Textual representation of instructions Hardware representation Binary digits (bits) Encoded instructions and data Instruction Set Architecture (ISA): Assembly code / machine code “language” Microarchitecture: ISA implementation
  • 5.CSCE 212 5 Abstraction Abstration used to manage complexity of design Hide details that are not important Devices (Transistors) Logic gates Program code Machine Instructions Datapaths
  • 6.Why Study Computer Architecture Compiling “machine agnostic” code: Generally achieve ~1-20% of peak theoretical performance Performance tuned code must be explicitly written for the underlying architecture Especially for embedded and special purpose processors Understanding computer architecture allows for customization: Multicore More efficient use of registers, instructions Device drivers must directly interface with peripherals Uses CPU-specific, bit-level features to communicate E.g. memory-mapped I/O, interrupts, DMA, double buffering, bit fields in status/control registers, memory management, virtual memory Chapter 1 — Computer Abstractions and Technology — 6
  • 7.Domains and Levels of Modeling high level of abstraction Functional Structural Geometric low level of abstraction Chapter 1 — Computer Abstractions and Technology — 7
  • 8.Functional Abstraction MAR <= PC, memory_read <= 1 PC <= PC + 1 wait until ready = 1 IR <= memory_data memory_read <= 0 For i=0 to 10 C = C + A[i] Chapter 1 — Computer Abstractions and Technology — 8
  • 9.Structural Abstraction Chapter 1 — Computer Abstractions and Technology — 9
  • 10.Semiconductors Silicon is a group IV element Forms covalent bonds with four neighbor atoms (3D cubic crystal lattice) Si is a poor conductor, but conduction characteristics may be altered Add impurities/dopants replaces silicon atom in lattice Adds two different types of charge carriers Spacing = .543 nm Chapter 1 — Computer Abstractions and Technology — 10
  • 11.Layout 3-input NAND Chapter 1 — Computer Abstractions and Technology — 11
  • 12.Feature Size Shrink minimum feature size… Smaller L decreases carrier time and increases current Therefore, W may also be reduced for fixed current Cg, Cs, and Cd are reduced Transistor switches faster (~linear relationship) Chapter 1 — Computer Abstractions and Technology — 12
  • 13.Minimum Feature Size Chapter 1 — Computer Abstractions and Technology — 13
  • 14.Chapter 1 — Computer Abstractions and Technology — 14 Inside the Processor Apple A5
  • 15.Geometric Abstraction Chapter 1 — Computer Abstractions and Technology — 15
  • 16.IC Fabrication Chapter 1 — Computer Abstractions and Technology — 16
  • 17.Si Wafer Chapter 1 — Computer Abstractions and Technology — 17
  • 18.8” Wafer Chapter 1 — Computer Abstractions and Technology — 18
  • 19.8” Wafer 8 inch (200 mm) wafer containing Pentium 4 processors 165 dies, die area = 250 mm2, 55 million transistors, .18mm Chapter 1 — Computer Abstractions and Technology — 19
  • 20.Chapter 1 — Computer Abstractions and Technology — 20 Intel Core i7 Wafer 300mm wafer, 280 chips, 32nm technology Each chip is 20.7 x 10.5 mm
  • 21.Chapter 1 — Computer Abstractions and Technology — 21 Speedup / Relative Performance Define Performance = 1/Execution Time “X is n time faster than Y” Example: time taken to run a program 10s on A, 15s on B Execution TimeB / Execution TimeA= 15s / 10s = 1.5 So A is 1.5 times faster than B
  • 22.Chapter 1 — Computer Abstractions and Technology — 22 Integrated Circuit Cost Nonlinear relation to area and defect rate Wafer cost and area are fixed Defect rate determined by manufacturing process Die area determined by architecture and circuit design
  • 23.Example Assume C defects per area and a die area of D. Calculate the improvement in yield if the number of defects is reduced by 1.5. CSCE 212 23 𝑦𝑖𝑒𝑙𝑑 𝑛𝑒𝑤 𝑦𝑖𝑒𝑙𝑑 𝑜𝑟𝑖𝑔 = 1 1+ 𝐶 1.5 𝐷 2 2 1 1+𝐶 𝐷 2 2 = 1+𝐶 𝐷 2 2 1+ 𝐶 1.5 𝐷 2 2 = 1+𝐶𝐷+ 𝐶 2 𝐷 2 4 1+ 𝐶𝐷 1.5 + 𝐶 2 𝐷 2 9
  • 24.Example Assume a 20 cm diameter wafer has a cost of 15, contains 100 dies, and has 0.031 defects/cm2. If the number of dies per wafer is increased by 10% and the defects per area unit increases by 15%, find the die area and yield. die area20cm = wafer area / dies per wafer = pi*10^2 / (100*1.1) = 2.86 cm2 yield20cm = 1/(1+(0.03*1.15* 2.86/2))^2 = 0.9082 Assume a fabrication process improves the yield from 0.92 to 0.95. Find the defects per area unit for each version of the technology given a die area of 200 mm2. defects per area0.92 = (1-y^.5)/(y^.5*die_area/2) = (1-0.92^.5)/(0.92^.5*2/2) = 0.043 defects/cm2 defects per area0.95 = (1-y^.5)/(y^.5*die_area/2) = (1-0.95^.5)/(0.95^.5*2/2) = 0.026 defects/cm2 CSCE 212 24
  • 25.Chapter 1 — Computer Abstractions and Technology — 25 Response Time and Throughput Response time How long it takes to do a task Throughput Total work done per unit time e.g., tasks/transactions/… per hour How are response time and throughput affected by Replacing the processor with a faster version? Adding more processors? We’ll focus on response time for now…
  • 26.Chapter 1 — Computer Abstractions and Technology — 26 Measuring Execution Time Elapsed time Total response time, including all aspects Processing, I/O, OS overhead, idle time Determines system performance CPU time Time spent processing a given job Discounts I/O time, other jobs’ shares Comprises user CPU time and system CPU time Different programs are affected differently by CPU and system performance
  • 27.Chapter 1 — Computer Abstractions and Technology — 27 CPU Clocking Operation of digital hardware governed by a constant-rate clock Clock (cycles) Data transferand computation Update state Clock period Clock period: duration of a clock cycle e.g., 250ps = 0.25ns = 250×10–12 s Clock frequency (rate): cycles per second e.g., 4.0GHz = 4000MHz = 4.0×109 Hz
  • 28.Chapter 1 — Computer Abstractions and Technology — 28 CPU Time Performance improved by Reducing number of clock cycles Increasing clock rate Hardware designer must often trade off clock rate against cycle count
  • 29.Chapter 1 — Computer Abstractions and Technology — 29 CPU Time Example Computer A: 2GHz clock, 10s CPU time Designing Computer B Aim for 6s CPU time Can do faster clock, but causes 1.2 × clock cycles How fast must Computer B clock be?
  • 30.Chapter 1 — Computer Abstractions and Technology — 30 Instruction Count and CPI Instruction Count for a program Determined by program, ISA and compiler Average cycles per instruction Determined by CPU hardware If different instructions have different CPI Average CPI affected by instruction mix
  • 31.Chapter 1 — Computer Abstractions and Technology — 31 CPI Example Computer A: Cycle Time = 250ps, CPI = 2.0 Computer B: Cycle Time = 500ps, CPI = 1.2 Same ISA Which is faster, and by how much? A is faster… …by this much
  • 32.Chapter 1 — Computer Abstractions and Technology — 32 CPI in More Detail If different instruction classes take different numbers of cycles Weighted average CPI Relative frequency
  • 33.Chapter 1 — Computer Abstractions and Technology — 33 CPI Example Alternative compiled code sequences using instructions in classes A, B, C Sequence 1: IC = 5 Clock Cycles= 2×1 + 1×2 + 2×3= 10 Avg. CPI = 10/5 = 2.0 Sequence 2: IC = 6 Clock Cycles= 4×1 + 1×2 + 1×3= 9 Avg. CPI = 9/6 = 1.5
  • 34.Chapter 1 — Computer Abstractions and Technology — 34 Performance Summary Performance depends on Algorithm: affects IC, possibly CPI Programming language: affects IC, CPI Compiler: affects IC, CPI Instruction set architecture: affects IC, CPI, Tc
  • 35.Example Suppose one machine, A, executes a program with an average CPI of 2.1 Suppose another machine, B (with the same instruction set and an enhanced compiler), executes the same program with 25% less instructions and with a CPI of 1.8 at 800MHz In order for the two machines to have the same performance, what does the clock rate of the first machine (machine A) need to be? CSCE 212 35 𝐼 𝐴 𝐶𝑃𝐼 𝐴 𝑅 𝐴 = 𝐼 𝐵 𝐶𝑃𝐼 𝐵 𝑅 𝐵 𝐼 𝐴 ∙2.1 𝑅 𝐴 = 0.75𝐼 𝐴 ∙1.8 800∙ 10 6
  • 36.Example Suppose a program has the following instruction classes, CPIs, and mixtures: Instruction type CPI ratio A 1.4 55% B 2.4 15% C 2 30% Your engineers give you the following options: Option A: Reduce the CPI of instruction type A to 1.1 Option B: Reduce the CPI of instruction type B to 1.2 Which option would you choose and why? CSCE 212 36 𝐶𝑃𝐼 𝐴 =.55 1.1 +.15 2.4 +.30 2 =1.565 𝐶𝑃𝐼 𝐵 =.55 1.4 +.15 1.2 +.30 2 =1.550
  • 37.Chapter 1 — Computer Abstractions and Technology — 37 Pitfall: MIPS as a Performance Metric MIPS: Millions of Instructions Per Second Doesn’t account for Differences in ISAs between computers Differences in complexity between instructions CPI varies between programs on a given CPU
  • 38.Example Consider two different implementations, M1 and M2, of the same instruction set. There are three classes of instructions (A, B, and C) in the instruction set. M1 has a clock rate of 800 MHz and M2 has a clock rate of 2 GHz. The average number of cycles for each instruction class and their frequencies (for a typical program) are as follows: Instruction class Machine M1 CPI Frequency Machine M2 CPI Frequency A 1 50% 2 60% B 2 20% 3 30% C 4 30% 4 10% Calculate the average CPI for each machine, M1, and M2. Calculate the average MIPS ratings for each machine, M1 and M2. Hint: MIPS = (clock rate / CPI) / 106. CSCE 212 38 M1 => .5(1) + .2(2) + .3(4) = 2.1 M2 => .6(2) + .3(3) + .1(4) = 2.5 M1 => 800 * 2.1 = 1680 M2 => 2000 * 2.5 = 5000
  • 39.Example (Con’t) How many less instructions would M1 need to execut to match the speed of M2? M1 => 800 * 2.1 = 1680 M2 => 2000 * 2.5 = 5000 CSCE 212 39 5000/1680
  • 40.Chapter 1 — Computer Abstractions and Technology — 40 Power Trends In CMOS IC technology ×1000 ×30 5V → 1V
  • 41.Chapter 1 — Computer Abstractions and Technology — 41 Reducing Power Suppose a new CPU has 85% of capacitive load of old CPU 15% voltage and 15% frequency reduction The power wall We can’t reduce voltage further We can’t remove more heat How else can we improve performance?
  • 42.Example Assume: Processor Clock Voltage Dynamic P Static P Pentium 4 3.6 GHz 1.25 V 90 W 10 W Core i5 3.4 GHz 0.9 V 40 W 30 W Calculate capacitive load of each processor. If total power is to be reduced by 10%, how much should the voltage be reduced? CSCE 212 42
  • 43.Example For given processor, assume we reduce the voltage by 10% and increase the frequency by 5%. What is the improvement to dynamic power consumption? CSCE 212 43 𝑝𝑜𝑤𝑒𝑟 𝑜𝑟𝑖𝑔 𝑝𝑜𝑤𝑒𝑟 𝑛𝑒𝑤 = 𝐶 𝑉 2 𝐹 𝐶 .9𝑉 2 (1.05)𝐹 = 𝑉 2 .9𝑉 2 (1.05 = 𝑉 2 .81 𝑉 2 (1.05 = 1 .81(1.05 =1.18
  • 44.Chapter 1 — Computer Abstractions and Technology — 44 Fallacy: Low Power at Idle i7 power benchmark At 100% load: 258W At 50% load: 170W (66%) At 10% load: 121W (47%) Google data center Mostly operates at 10% – 50% load At 100% load less than 1% of the time Consider designing processors to make power proportional to load
  • 45.Chapter 1 — Computer Abstractions and Technology — 45 SPEC Power Benchmark Power consumption of server at different workload levels Performance: ssj_ops/sec ssj_ops = server side Java operations per second Power: Watts (Joules/sec)
  • 46.Chapter 1 — Computer Abstractions and Technology — 46 SPECpower_ssj2008 for Xeon X5650
  • 47.Chapter 1 — Computer Abstractions and Technology — 47 SPEC CPU Benchmark Programs used to measure performance Supposedly typical of actual workload Standard Performance Evaluation Corp (SPEC) Develops benchmarks for CPU, I/O, Web, … SPEC CPU2006 Elapsed time to execute a selection of programs Negligible I/O, so focuses on CPU performance Normalize relative to reference machine Summarize as geometric mean of performance ratios CINT2006 (integer) and CFP2006 (floating-point)
  • 48.Chapter 1 — Computer Abstractions and Technology — 48 CINT2006 for Intel Core i7 920
  • 49.Chapter 1 — Computer Abstractions and Technology — 49 Pitfall: Amdahl’s Law Improving an aspect of a computer and expecting a proportional improvement in overall performance Can’t be done! Example: multiply accounts for 80s/100s How much improvement in multiply performance to get 5× overall? Corollary: make the common case fast
  • 50.Example Use Amdahl’s Law to compute the new execution time for an architecture that previously required 25 seconds to execute a program, where 15% of the time was spent executing load/store instructions, if the time required for a load/store operation is reduced by 40% (amount of improvement for load/stores = 1/.60 = 1.67). CSCE 212 50
  • 51.Example Suppose you have a machine which executes a program consisting of 50% multiply instructions, 20% divide instructions, and the remaining 30% are other instructions. Management wants the machine to run 4 times faster. You can make the divide run at most 3 times faster and the multiply run at most 8 times faster. Can you meet management’s goal by making only one improvement, and which one? CSCE 212 51
  • 52.Chapter 1 — Computer Abstractions and Technology — 52 Multiprocessors Multicore microprocessors More than one processor per chip Requires explicitly parallel programming Compare with instruction level parallelism Hardware executes multiple instructions at once Hidden from the programmer Hard to do Programming for performance Load balancing Optimizing communication and synchronization
  • 53.Example Assume the following instruction classes and corresponding CPIs and dynamic execution counts: When run on > 1 processors, the number of executed arithmetic instructions is divided by 0.7p (where p = number of processors) but the number of other instructions executed remains the same. To what factor would the CPI of load/store instructions need to be reduced (sped up) in order for a single processor to match the performance of four processors each having the original CPI? CSCE 212 53 𝐴𝑋+ 𝐵𝑌 𝑓 +𝐶𝑍= 𝐴𝑋 0.7∙4 +𝐵𝑌+𝐶𝑍
  • 54.Example Assume the following instruction classes and corresponding CPIs and dynamic execution counts: As compared to a single processor, under what condition is it possible to achieve an overall speedup of 6 by using multiple processors? Express this as an inequality. CSCE 212 54 1 6 ≥ 𝐴 𝐴+𝐵+𝐶 .7𝑝 + 𝐵+𝐶 𝐴+𝐵+𝐶
  • 55.Chapter 1 — Computer Abstractions and Technology — 55 Concluding Remarks Cost/performance is improving Due to underlying technology development Hierarchical layers of abstraction In both hardware and software Instruction set architecture The hardware/software interface Execution time: the best performance measure Power is a limiting factor Use parallelism to improve performance